Compiling AutoDock Vina on iOS
Why? Because I can.
makedepend is a Unix tool used to generate dependencies of C source files. Most modern programs do not use this anymore, but then again AutoDock Vina's source code hasn't been changed since 2011. The first hurdle came when I saw that there was no makedepend command, neither was there any package on any development repository for iOS. So, I tracked down the original source code for
makedepend (https://github.com/DerellLicht/makedepend). According to the repository this is actually the source code for the makedepend utility that came with some XWindows distribution back around Y2K. I am pretty sure there is a problem with my current compiler configuration because I had to manually edit the
Makefile to provide the path to the iOS SDKs using the
Editing the Makefile
Original Makefile ( I used the provided mac Makefile base )
BASE=/usr/local BOOST_VERSION=1_41 BOOST_INCLUDE = $(BASE)/include C_PLATFORM=-arch i386 -arch ppc -isysroot /Developer/SDKs/MacOSX10.5.sdk -mmacosx-version-min=10.4 GPP=/usr/bin/g++ C_OPTIONS= -O3 -DNDEBUG BOOST_LIB_VERSION= include ../../makefile_common
I installed Boost 1.68.0-1 from Sam Bingner's repository. ( Otherwise I would have had to compile boost too 😫 )
BASE=/usr BOOST_VERSION=1_68 BOOST_INCLUDE = $(BASE)/include C_PLATFORM=-arch arm64 -isysroot /var/sdks/Latest.sdk GPP=/usr/bin/g++ C_OPTIONS= -O3 -DNDEBUG BOOST_LIB_VERSION= include ../../makefile_common
Updating the Source Code
Of course since Boost 1.41 many things have been added and deprecated, that is why I had to edit the source code to make it work with version 1.68
Error 1 - No Matching Constructor
../../../src/main/main.cpp:50:9: error: no matching constructor for initialization of 'path' (aka 'boost::filesystem::path') return path(str, boost::filesystem::native);
This was an easy fix, I just commented this and added a return statement to return the path
Error 2 - No Member Named 'nativefilestring'
../../../src/main/main.cpp:665:57: error: no member named 'native_file_string' in 'boost::filesystem::path' std::cerr << "\n\nError: could not open \"" << e.name.native_file_string() << "\" for " << (e.in ? "reading" : "writing") << ".\n"; ~~~~~~ ^ ../../../src/main/main.cpp:677:80: error: no member named 'native_file_string' in 'boost::filesystem::path' std::cerr << "\n\nParse error on line " << e.line << " in file \"" << e.file.native_file_string() << "\": " << e.reason << '\n'; ~~~~~~ ^ 2 errors generated.
native_file_string was deprecated in Boost 1.57 and replaced with just
Error 3 - Library Not Found
This one still boggles me because there was no reason for it to not work, as a workaround I downloaded the DEB, extracted it and used that path for compiling.
Error 4 - No Member Named 'nativefilestring' Again.
But, this time in another file and I quickly fixed it
Moment of Truth
Obviously it was working on my iPad, but would it work on another device? I transferred the compiled binary and
The package is available on my repository and only depends on boost. ( Both, Vina and Vina-Split are part of the package)
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